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CyberRobotnix

343 Game Reviews

103 w/ Responses

"Error
Failed to initialize graphics."

Can't play, can't rate, get the average. Maybe it's the best thing ever and I'm missing out, but even reloading the page doesn't do jack shit sadly.

Really a cool little shooter game, kinda reminds me of Isaac especially the artstyle.

The difficulty tho it's a little bit too easy TBH. Maybe the full game will have enemies that require a good reaction time to dodge. Atleast I hope it does.

Okay so let me get this straight:

This is buggy, but like extremely buggy.
At some point I got to the town and couldn't backtrack. There are no warp zone to go back to the previous screen and I got no idea why. I unironically thought I got softlocked and I wasn't planning to replay this thing all over again.
I bought a new hammer, but this only lasted the Wario bossfight and I don't think it even does double damage like advertised.
The final boss battle is literally impossible normally, you have to die during the second phase and then when Mario's back to full health it is finally possible to beat it. I even tried to use the boo thingy, the healing shroom and the thunder thingy, but they didn't work, none of them worked.
Also the boo thingy and the thunderbolt didn't work with Wario either. Why even have these items at all if they don't work you need 'em?
I can spam the jump button to become invincible, this is the only reason I got so far into the game. I only realised this was a thing in the Wario bossfight and then realised how broken this is whilst fighting the final boss.
Since this is episodic, all the progress I've made will prolly be lost, all the items I bought will be lost.

I'm not going to surgarcoat it just cuz it was made in Flash and just cuz RPGs are usually the hardest types of games to code, this is a 3 stars game at best.
I'm also going to be real with ya, this should have been a movie and I'd have been more generous. I know this was made with Flash, but this was still a bad experience and anyways I've played Flash games that weren't as buggy as this before like that Mario fighting game.

The only saving grace is there was an attempt, so it looks decent and it works like it should most of the time and I liked some of the music, the sewer music as Luigi was a fucking banger.

MetaMike responds:

I understand how not being able to backtrack in certain areas could be annoying, but this game would be an absolute nightmare in file size and coding if one could backtrack the entire game. Also there really isn’t a reason for backtracking here.

Thank you for saying something about the hammer not being available after the Wario fight, I just recently added the Wario fight and I left a piece of coding in there that resets the players items and health after that battle, I'm sorry for that. But I now fixed it and you saved other people from getting that nasty glitch also.

I did think I should probably drop the final boss fight hp btw so I definitely understand that.

I can probably fix some other things as well, I appreciate the constructive criticisms

Found the game on Gamejolt today.
https://gamejolt.com/games/ponybrap/771260

Ragdoll physics are good altho the characters are floaty.

USApyonAnimate, how dare you steal someone else's shitty template game and make it your own: https://scratch.mit.edu/projects/92497432 without even crediting them? That's it! You are grounded grounded grounded grounded grounded grounded grounded grounded grounded grounded grounded grounded grounded grounded grounded for ∞ days, go to your room right this instant and don't come out until you understand what plagiarism means!

USApyonAnimate responds:

What Did I Do, I Didn’t Steal It, I Was Just Remixes On Create On Undertale Game Battle, Then It Will Shared The Project And I Forgot To Credit To Him.

The controls are somewhat weird, the gameplay is kinda over the top like freaks-heart said you die too easily. There's also only 1 music and no sound effects.

Maxfilm responds:

Actualy there are three music track avaiable. But you are right, there are no sound effects. That's because of limitations of the original gameboy sound chip. I has only four chanels and I already used these chanels by music.
Thanx for your coment :)

Good game, but why the tags "creepypasta" and "creepy-pasta" tho?

chazmuco responds:

The intention of the narrative with Meno is to generate the feeling of playing a possessed game, unfortunately, we had to lower the intensity of many effects or turn them off by default because they interrupted the gameplay, so the narrative ended up being in a very secondary role.

It's fine I guess.

Brutally honest, if any of my reviews upset you, consider this https://youtu.be/YQbMtvQowX0
If you got mad by a review made for some1 else then that's for you https://youtu.be/zEAStIBmNUs
Besides that, shoutout to Top Hat Gaming Man and The Spiffing Brit.

@CyberRobotnix

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