1. Another case of Kevin McLeod/Royalty free asset spam. Also nothing is cohesive together, like the triangle guy is flat like some character made by Kenney and then the tiles are semi-realistic, the background and house are also both different artstyles. Even the font looks out of place.
2. It lasts only 2 minutes and I can prolly speedrun it under 30 seconds.
3. I immediately recognised the music. It's from opengameart.org and I literally used it in one of my games, good taste there, but only for the main menu. It's very unfitting for your game TBH.
4. It's so basic, insultingly simple even. It's the easiest puzzle game I've ever played in my entire life and that's both for NG and Itch.io.
1X. Also I checked the jams you sent your thingy to to make sure I wouldn't be an asshat about it (Some jams FORCE you to use premade assets afterall like the opengameart.org jam last year) and it turns out infact that you could create your own assets and use them. There's no excuse for this game being this stinky and lazy.
2X. The premise isn't even that bad, it's a platformer with puzzle elements, it's not something I see often. If it was longer than 2 minutes and spanned more levels (Which you had the opportunity to add) then I'd be nicer to this because there was an attempt, but nah cringe m8.
Since it's such an asset flip that's unfinished, I'm giving it 1 star. You shouldn't upload prototypes online.